The museum pass game and its value
نویسندگان
چکیده
We discuss a subscription game in which service providers (e.g., museums) team up in offering a limited time subscription or access pass allowing unlimited usage of their services. In this game, a natural way to allocate the subscription income among the service providers is by using the Shapley value. We show that, for the particular game considered, the Shapley value takes a very intuitive and computationally simple form.
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ورودعنوان ژورنال:
- Games and Economic Behavior
دوره 43 شماره
صفحات -
تاریخ انتشار 2003